World/Athernyx — Locations Index

Athernyx — Locations Index

Athernyx — Locations Index

CANON — Named Places


Major Cities (Stars on Map)

NameRegionTypeKnown For
The CitadelSouthCapitalPower, Grand Exchange, Lazerin's seat
Gale HavenNorthwest peninsulaPort cityMaritime trade, airships, Keystone #1
VeradynNortheast islandsIsland cityLiving architecture, Athenaeum, Eyuun's volcano home
ShoalhavenEast coastFishing villageHelga & Sam's home, safe harbor

Key Settlements (Diamonds on Map)

NameRegionTypeStory Role
AshfeldNorth-central, east of ValkaraVillageWhere Kael & Veyra meet, The Fallen Cap tavern
Rune HoldCentral foothillsTownInventor village, The Kindled Mug, The Passage, Keystone #2

Named Villages (Small Orange Dots)

NameRegionNotes
DriftmooreNortheast coast, between Ashfeld and ShoalhavenCoastal plains village
MillbrookCentral, between Shoalhaven and Moldy BoulderFarming village along main road
ThornwickSoutheast, south of Rune HoldGrittier settlement, edge of civilization
MichivileSouthwest, west of the ValkaraMountain-adjacent village

Schools (Colored Rings on Map)

NameRegionTypeCover/Notes
The Moldy BoulderWest-central, between mountains and Rune HoldEarth SchoolTavern front for The Cairn
RincrestEast coast, south of VeradynWater SchoolFloating platforms offshore, protected by Veradyn
Verdant RuinsDeep Woods, southeast of ShoalhavenLife TempleAncient ruins, village settled around it

Other colored dots on map = Schools TBD (Fire School near Citadel, Wind School above Gale Haven, Star Temple on Valkara peak)


Hidden Locations

NameLocationNotes
The CairnInside mountain near The Moldy BoulderKlaus's hidden Earth School, castle complex
Helga's HutEdge of ShoalhavenGrown from living tree, where Kael meets Samantha
Eyuun's ShackWest of Shoalhaven, coastalHermit's retreat, temporary hideout after forest chaos
Eyuun's HomeVeradyn (volcano)True residence, inside small volcano
The PassageUnder Rune HoldHidden tunnel market

Named Structures

NameLocationTypeNotes
The Fallen CapAshfeldTavernWhere story starts
The Kindled MugRune HoldTavernMagii games hosted here
The Spirit CornerRune HoldCaféGregory's portal business
The Salted KeelGale HavenCliff tavernBuilt into cliff
The AthenaeumVeradynLibraryLast great library
Barrier TempleVeradynTempleIntegrated into living architecture
Enchant TempleNear Rune HoldTempleAdjacent to runesmithing

Ports

NameRegionNotes
Veradyn Private PortNear ShoalhavenClose to shoreline, route to the islands

Geographic Features

NameTypeNotes
The ValkaraMountain rangeCentral spine, runs north-south
Valkara PassMountain passQuick but deadly route through
Deep WoodsForest regionSoutheast, between Shoalhaven and Thornwick. Dense ancient forest, Network-heavy. Hides the Verdant Ruins.

Regions

RegionBiomeVibe
Citadel TerritoryMediterraneanControlled, cultivated, oppressive (600)
Gale Haven TerritoryTemperate coastalBusy, commercial, free-er
Veradyn ArchipelagoTropicalAncient, organic, spiritual
The ValkaraAlpineCold, treacherous, sparse
The Eastern FrontierTemperate forestWild, forgotten, free
Deep WoodsDense ancient forestNetwork-dense, paths known only to initiates, hides the Verdant Ruins

Story Routes

Chapter 1: Ashfeld → Forest → Road (merchant ambush) → Eyuun's Shack (west of Shoalhaven) → Shoalhaven → Helga's Hut

Chapter 2: Shoalhaven → Veradyn (training month) → Shoalhaven → Millbrook → [Chance Encounter] → The Moldy Boulder → Rune Hold


Location Relationships

LocationNearbyTravel Notes
ShoalhavenHelga's Hut (edge of town), Eyuun's Shack (west, coastal)Fishing village, safe harbor
Deep WoodsSouth of Shoalhaven, contains Verdant RuinsDense forest, difficult navigation
RincrestSouth of Veradyn, east coastAccessible by sea
Verdant RuinsInside Deep WoodsHidden, Helga knows the paths

"The Citadel rules the south. Gale Haven trades with the world. Veradyn breathes with the forest. And in the east... heretics hide."