Calendar & Time
CANON — How Athernyx Measures Days
The Day
17.5 hours total
| Period | Duration | Notes |
|---|---|---|
| Dawn | 45 minutes | Twilight transition |
| Day | 9 hours | Full sunlight |
| Dusk | 45 minutes | Twilight transition |
| Night | 7 hours | Darkness |
Shorter days than Earth. Life moves faster. Sleep is precious.
The Week
5 days, named for the Original Five States:
| Day | Origin | Feel |
|---|---|---|
| Solday | Sol (Solid) | Week's foundation. Rest, preparation. |
| Coomday | Coom (Compact) | Focus. Hard work begins. |
| E'xday | E'x (Expanding) | Market day in most towns. Trade, exchange. |
| Niteday | Nite (Ignite) | Energy peaks. Longest work hours. |
| Floday | Flo (Flow) | Week winds down. Evening gatherings. |
The Lost Origin
The day names are older than recorded history. Most Alkin don't know they come from rune-state classifications — they're just "what the days are called."
Scholars who study the Temples might notice the connection. But Scatter (Tt'r) and Bind (N'd) are missing from the week. Two states, unnamed in time. Lost and hidden.
The Season-Month
Athernyx has eight seasons, each functioning as a month. No separate month/season distinction — the words are interchangeable.
| # | Season | Days | Feel |
|---|---|---|---|
| 1 | Stillwake | 62 | Early Winter. The world holds its breath. |
| 2 | Deepcold | 63 | Late Winter. Harshest cold. Survival. |
| 3 | Thawrise | 62 | Early Spring. Ice breaks. Hope stirs. |
| 4 | Greenswell | 63 | Late Spring. Growth explodes. Planting. |
| 5 | Brightheld | 62 | Early Summer. Long days. Peak warmth. |
| 6 | Scorchend | 63 | Late Summer. Heat peaks, then fades. |
| 7 | Harvestfall | 62 | Early Autumn. Reaping. Preparation. |
| 8 | Dimwane | 63 | Late Autumn. Light fades. Year ends. |
Total: 500 days per year
The Year
500 days
- 8 seasons
- 100 weeks
- 12 weeks per season (with 2-3 extra days per season)
Dating Format
Day-Season-Year: "Third Floday of Harvestfall, 600"
Or simplified: "Harvestfall 600" for general reference.
Year Zero
Year 247 marks the founding of the Archon Citadel — when the Alkin began keeping unified records. Everything before is "the time before," passed down in fragments.
The Alkin have existed far longer. They've just forgotten how long.
Seasonal Cycles
Agricultural Calendar
| Season | Activity |
|---|---|
| Stillwake | Rest. Planning. Repairs. |
| Deepcold | Survival. Stored food. Indoor work. |
| Thawrise | Soil preparation. Early planting. |
| Greenswell | Main planting. Capgrain, Rootbulb. |
| Brightheld | Tending. First harvests (Dewdrops, Stemcrisp). |
| Scorchend | Continued harvest. Fruit ripens. |
| Harvestfall | Main harvest. Capgrain, Gillseed, Crispbell. |
| Dimwane | Preservation. Drying, smoking, storing. |
Regional Variation
| Region | Winter Severity | Growing Season |
|---|---|---|
| The Citadel (South) | Mild | Greenswell through Scorchend |
| Eastern Frontier | Moderate | Thawrise through Harvestfall |
| Gale Haven | Mild (coastal) | Extended — maritime buffer |
| Veradyn | Tropical — no true winter | Year-round growth |
| The Valkara | Brutal | Brief — Brightheld only |
Festivals & Holidays
To be documented as they emerge in the narrative.
| Season | Known Observances |
|---|---|
| Stillwake | — |
| Deepcold | — |
| Thawrise | — |
| Greenswell | — |
| Brightheld | — |
| Scorchend | — |
| Harvestfall | — |
| Dimwane | — |
Time of Day
Common references:
| Term | Meaning |
|---|---|
| First light | Dawn begins |
| Highsun | Midday, sun at peak |
| Lowsun | Late afternoon |
| Duskfall | Twilight begins |
| Deep night | Midnight equivalent |
| Lastdark | Hour before dawn |
No clocks outside the Citadel. People mark time by sun position, hunger, and habit.
Pre-247 Timekeeping
Unknown. The Temples have their own internal calendars — ancient, fragmented. Some ruins show astronomical markings that don't match current systems.
The Alkin rebuilt their calendar after a forgotten collapse. They don't know what they lost.
"Five days to a week. Eight seasons to a year. And the world keeps turning whether we count it or not."