Manalic Weapons
CANON — Weapon Systems
Overview
Manalic weapons fire compacted mana bullets that trail the user's mana color. Powered by hollow manalic crystals — solid-state mana that magnifies the user's output.
Power Source: Mage pushes mana through crystal → crystal magnifies → weapon fires
Crystal Durability: Ethereal material, persists unless disrupted or gun destroyed. No recharging needed.
Standard Issue Types
| Type | Fire Mode | Mana Cost | Overheat | Range | Notes |
|---|---|---|---|---|---|
| Assault | 3-round burst | Medium | Medium | Mid | All-rounder |
| SMG | Full auto | Low/shot | Fast | Close | Burns hot quick |
| Sniper | Single | Heavy | Slow | Long | Deadly but draining |
| Shotgun | Lever-action | Moderate | Moderate | Close | Akimbo, sawn-off style |
Sigil Slots
| Era | Standard Issue | Prototypes |
|---|---|---|
| Year 600 (early) | 0 slots | 1-3 slots (Citadel controlled) |
| Year 600 (mid) | 0 slots | Black market spreads like wildfire |
| Post-Liberation | Varied | Multiple shops, unique models |
Slot Effects:
- Each sigil modifies weapon output differently
- Two or more sigils can form a resonance with synergy effects
- Resonance bonuses depend on combination and order
Kael's Prototype
| Detail | Value |
|---|---|
| Acquired | Chapter 1, looted from corrupt Citadel guard |
| Slots | 2 |
| Condition | Battle-scarred by Veyra's fireballs ("autographed") |
| Sigils | Static + Lightning |
| Effects | Innate static charge on bullets, full auto conversion, reduced mana drain |
Black Market Origins
The corrupt guard in Chapter 1 was selling manalic weapons to bandits — establishing a new client. The Citadel controls production, but the rot runs deep. Guards moonlighting as arms dealers.
Visual
Bullets trail user's mana color:
- Kael's shots: Cyan trails
- Veyra's shots (if she used one): Blue trails
"Point, push, fire. The crystal does the rest."